GAME CONFIGURATION TABLES

Rates & Probabilities

Data extracted from the game files (catch_prob_data and area_rainbowPet_level_data).

WEATHER STAGES

Prismana Stages

StageEnergy NeededEnergyTrigger chance
10EmptyTrace
2501Very LowLow
31,501SlightModerate
43,001AbundantHigh
56,001Very HighExtremely High
610,500FullGuaranteed
CAPTURE CONFIGURATION

Catch Probability Table

The chance in the game also depends on HP and level factors that are not in this data, so no combined chance is shown.

IDBase ChanceBREAK RatioFrom-Behind RatioDeath ChanceFlags
10156%1.5×1.5×0%—
10242%1.5×1.5×0%—
10328%1.5×1.5×0%—
1040%1.5×1.5×6%elite
1050%1.5×1.5×0%boss
1060%1.5×1.5×0%—
20150%1.5×1.5×0%—
20238%1.5×1.5×0%—
20325%1.5×1.5×0%—
30144%1.5×1.5×0%—
30233%1.5×1.5×0%—
30322%1.5×1.5×0%—
40138%1.5×1.5×0%—
40229%1.5×1.5×0%—
40319%1.5×1.5×0%—
50132%1.5×1.5×0%—
50224%1.5×1.5×0%—
50316%1.5×1.5×0%—
80170%1.5×1.5×0%—
8021%1.5×1.5×0%—
80350%1.5×1.5×0%—
80410%1.5×1×0%—
80567%1.5×1.5×0%—
80656%1.5×1.5×0%—
80756%1.5×1.5×0%—
80856%1.5×1.5×0%—
80956%1.5×1.5×0%—
81020%1.5×1.5×0%—
81156%1.5×1.5×0%—
81250%1.5×1.5×0%—
8130%1.5×1.5×6%elite
81456%1.5×1.5×0%—
815100%1.5×1.5×0%—
901100%1.5×1.5×0%—
9020%1.5×1.5×0%—
9031%1.5×1.5×0%—
90440%1.5×1.5×0%—
90530%1.5×1.5×0%—
90618%1.5×1.5×0%—