Team Builder & Synergy Calculator
Aniimo Team Builder: input opponent boss, alpha, or player elements to find optimal counter teams, top DPS, BREAK, and weakness-covering support teammates.
Select Opponent Elements: Boss / Alpha / Omega / NPC / Player
Active Team Members
Role Deployment: Recommended vs Avoid
| Role | ✓ Recommended (Advantage > 1 & Incoming ≤ 1) | ✕ Avoid (Incoming > 1 or Resisted < 1) |
|---|---|---|
| DPS | 14forms recommended | 45forms at risk |
| BREAK | 17forms recommended | 25forms at risk |
| Heal | 12forms recommended | 4forms at risk |
| Support | 12forms recommended | 12forms at risk |
| REGEN | 5forms recommended | 15forms at risk |
Top Aniimo Attackers (DPS & BREAK)
⚔️ Top DPS
#1
#2
#3👊 Top BREAK
#1
#2
#3Recommended Teammates for Selected Main DPS
Recommended Teammates
In-game recommended partners resisting opponent elements are prioritized first, followed by top supports covering the Main DPS's defensive weaknesses.




Top Supports by Role (Heal, Support, REGEN)
♥️ Top Heal
#1
#2
#3🛡️ Top Support
#1
#2
#3⏳ Top REGEN
#1
#2
#3| Defender → ↓ Attacker | Ice | Water | Lightning | Fire | Grass | Rock | Wind | Dark | Light |
|---|---|---|---|---|---|---|---|---|---|
Ice | ▼ 0.625 | ▲ 1.6 | ▲ 1.6 | ▼ 0.625 | — 1 | ▼ 0.625 | — 1 | — 1 | — 1 |
Water | ▼ 0.625 | ▼ 0.625 | — 1 | ▲ 1.6 | ▼ 0.625 | ▲ 1.6 | — 1 | — 1 | ▼ 0.625 |
Lightning | ▼ 0.625 | ▲ 1.6 | ▼ 0.625 | — 1 | — 1 | ▼ 0.625 | ▲ 1.6 | — 1 | — 1 |
Fire | ▲ 1.6 | ▼ 0.625 | — 1 | ▼ 0.625 | ▲ 1.6 | ▼ 0.625 | — 1 | — 1 | ▼ 0.625 |
Grass | — 1 | ▲ 1.6 | — 1 | ▼ 0.625 | ▼ 0.625 | ▲ 1.6 | — 1 | — 1 | ▼ 0.625 |
Rock | ▲ 1.6 | ▼ 0.625 | — 1 | ▲ 1.6 | ▼ 0.625 | ▼ 0.625 | — 1 | ▼ 0.625 | — 1 |
Wind | — 1 | — 1 | ▼ 0.625 | — 1 | ▲ 1.6 | — 1 | ▼ 0.625 | ▲ 1.6 | — 1 |
Dark | — 1 | ▼ 0.625 | ▲ 1.6 | — 1 | ▲ 1.6 | — 1 | ▼ 0.625 | — 1 | ▲ 1.6 |
Light | — 1 | — 1 | ▼ 0.625 | — 1 | — 1 | — 1 | ▲ 1.6 | ▲ 1.6 | ▼ 0.625 |
Ranged attacks cannot target [Tunneling] targets but are more effective against [Flying] targets.
While flying, you can avoid ground attacks, but ranged attacks and large-area attacks can still hit you. While flying, damage taken is increased.
[Tunneling] Aniimo can only be hit by skills with the [Pound] effect. Being hit by such skills will significantly increase their damage taken.
Skills with the [Pound] tag can hit [Tunneling] targets and deal greatly increased damage.
Per-skill tactical range tags (Ranged / Fly / Tunnel / Pound) are not tabulated in official wiki data. Aniimo equipped with innate flying or burrowing traits display corresponding status chips.