Team Builder & Calculateur de synergies
Aniimo Team Builder : saisis les éléments des boss, alphas ou joueurs adverses pour trouver les équipes de contre optimales et les coéquipiers de soutien couvrant tes faiblesses.
Sélectionner les éléments adverses : Boss / Alpha / Oméga / PNJ / Joueur
Active Team Members
Déploiement des rôles : Recommandé vs À éviter
| Role | ✓ Recommended (Advantage > 1 & Incoming ≤ 1) | ✕ Avoid (Incoming > 1 or Resisted < 1) |
|---|---|---|
| DPS | 14forms recommended | 45forms at risk |
| RUPT. | 17forms recommended | 25forms at risk |
| Soin | 12forms recommended | 4forms at risk |
| Soutien | 12forms recommended | 12forms at risk |
| RÉGÉN. | 5forms recommended | 15forms at risk |
Top Aniimo Attackers (DPS & RUPT.)
⚔️ Top DPS
#1
#2
#3👊 Top RUPT.
#1
#2
#3Recommended Teammates for Selected Main DPS
Recommended Teammates
In-game recommended partners resisting opponent elements are prioritized first, followed by top supports covering the Main DPS's defensive weaknesses.




Top Supports by Role (Soin, Soutien, RÉGÉN.)
♥️ Top Soin
#1
#2
#3🛡️ Top Soutien
#1
#2
#3⏳ Top RÉGÉN.
#1
#2
#3| Defender → ↓ Attacker | Glace | Eau | Électrique | Feu | Herbe | Roche | Vent | Ténèbres | Sacré |
|---|---|---|---|---|---|---|---|---|---|
Glace | ▼ 0.625 | ▲ 1.6 | ▲ 1.6 | ▼ 0.625 | — 1 | ▼ 0.625 | — 1 | — 1 | — 1 |
Eau | ▼ 0.625 | ▼ 0.625 | — 1 | ▲ 1.6 | ▼ 0.625 | ▲ 1.6 | — 1 | — 1 | ▼ 0.625 |
Électrique | ▼ 0.625 | ▲ 1.6 | ▼ 0.625 | — 1 | — 1 | ▼ 0.625 | ▲ 1.6 | — 1 | — 1 |
Feu | ▲ 1.6 | ▼ 0.625 | — 1 | ▼ 0.625 | ▲ 1.6 | ▼ 0.625 | — 1 | — 1 | ▼ 0.625 |
Herbe | — 1 | ▲ 1.6 | — 1 | ▼ 0.625 | ▼ 0.625 | ▲ 1.6 | — 1 | — 1 | ▼ 0.625 |
Roche | ▲ 1.6 | ▼ 0.625 | — 1 | ▲ 1.6 | ▼ 0.625 | ▼ 0.625 | — 1 | ▼ 0.625 | — 1 |
Vent | — 1 | — 1 | ▼ 0.625 | — 1 | ▲ 1.6 | — 1 | ▼ 0.625 | ▲ 1.6 | — 1 |
Ténèbres | — 1 | ▼ 0.625 | ▲ 1.6 | — 1 | ▲ 1.6 | — 1 | ▼ 0.625 | — 1 | ▲ 1.6 |
Sacré | — 1 | — 1 | ▼ 0.625 | — 1 | — 1 | — 1 | ▲ 1.6 | ▲ 1.6 | ▼ 0.625 |
Ranged attacks cannot target [Tunneling] targets but are more effective against [Flying] targets.
While flying, you can avoid ground attacks, but ranged attacks and large-area attacks can still hit you. While flying, damage taken is increased.
[Tunneling] Aniimo can only be hit by skills with the [Pound] effect. Being hit by such skills will significantly increase their damage taken.
Skills with the [Pound] tag can hit [Tunneling] targets and deal greatly increased damage.
Per-skill tactical range tags (Ranged / Fly / Tunnel / Pound) are not tabulated in official wiki data. Aniimo equipped with innate flying or burrowing traits display corresponding status chips.