ALPHALv. 60
Alpha Grizbo
Combat stats by level
| Lv. | HP | ATK | P.DEF | REGEN | M.DEF | BREAK |
|---|---|---|---|---|---|---|
| 60 | 8,326,260 | 1,108 | 404 | 164 | 372 | 197 |
In the game's Help
Each time Grizbo misses an attack, it gains 1 stack of Rage. Above 5 stacks, it becomes Enraged for 20s, greatly increasing its damage and attack frequency.

Boss Rush Cycles
View All Cycles →Season 4 · Cycle 4005Middle Lane · Lv. 60
Server: 2 – 6 Dec
Modifiers & Buffs:
Kinetic Recovery
The Aniimo’s Energy cap increases by 15 points. When Energy is below 50%, gain 5 Energy for every 10 Energy consumed.
One-after-one
Effect: A second Alpha spawns after you defeat the first one. Both Alphas have reduced attributes.
Elemental Concerto
Dealing elemental counter damage to the Alpha applies 1 stack of Vulnerability, increasing damage taken by an additional 15% for 8s, stacking up to 3 times. Vulnerability cannot be applied again by the same countering Element within 8s.
Resurgence
The team gains 4 additional revives. After being revived, damage dealt increases by 30%.
Unstoppable Momentum
For the first 60s of battle, all Pathfinders deal 60% increased damage.
Primary Attacker Rune
A rune appears on the field. After interacting, damage is increased by 70%, while other teammates’ damage is reduced by 20%. When exhausted, other teammates lose 25% of their max HP and the primary attacker’s HP is fully restored.
Crushing Momentum
When the Alpha enters the Break State, it accumulates 1 stack of Vulnerability. Each stack increases damage taken by an additional 10%, up to 4 stacks.
Overtime
Gains an additional 60s of combat time. During the extra combat time, gains 30% increased Energy Gain Rate and 15% Damage Reduction.