ALPHALv. 60
Alpha Blazen
Combat stats by level
| Lv. | HP | ATK | P.DEF | REGEN | M.DEF | BREAK |
|---|---|---|---|---|---|---|
| 60 | 19,121,811 | 862 | 348 | 215 | 348 | 410 |
In the game's Help
The Alpha Blazen will become Overcharged. While Overcharged, it will repeatedly dash toward its target. Try placing obstacles in its path to see what happens.

Boss Rush Cycles
View All Cycles →Season 3 · Cycle 3002Left Lane · Lv. 60
Server: 7 – 11 Oct
Modifiers & Buffs:
Cold Snap
When the Alpha takes Ice damage, it gains a small amount of Ice Debuff. Each stack of Ice Debuff increases the Alpha’s BREAK Speed taken and BREAK state damage taken by 2.5% each. All Ice Debuff is removed once the BREAK state ends.
Chainbot
Effect: Every 45s, 1 robot appears on the field (up to 3 at a time). It fires a chain to link 1 Pathfinder who is not currently linked. Linked Pathfinders are Stunned. Destroying the robot breaks the chain and removes the status.
Resurgence
Upon being defeated for the first time, revives with 30% HP.
Overflowing Power
Starts with 300 more Ultimate Points.
Breaking Force
The Alpha starts with 80% less BREAK value.
Unstoppable Momentum
For the first 60s of battle, all Pathfinders deal 60% increased damage.
Primary Attacker Rune
A rune appears on the field. After interacting, damage is increased by 70%, while other teammates’ damage is reduced by 20%. When exhausted, other teammates lose 25% of their max HP and the primary attacker’s HP is fully restored.
Crushing Momentum
When the Alpha enters the Break State, it accumulates 1 stack of Vulnerability. Each stack increases damage taken by an additional 10%, up to 4 stacks.