ALPHALv. 60
Alpha Geoclaw
Combat stats by level
| Lv. | HP | ATK | P.DEF | REGEN | M.DEF | BREAK |
|---|---|---|---|---|---|---|
| 60 | 16,143,180 | 829 | 454 | 179 | 370 | 406 |
In the game's Help
During battle, the Alpha will unleash an Ice Prison to restrict the Pathfinder’s movement. Use Fire skills to destroy it quickly. When the Alpha uses Tunnel, ranged attacks cannot hit, but Pound skills can force it out.

Boss Rush Cycles
View All Cycles →Season 1 · Cycle 1Left Lane · Lv. 60
Server: 16 Oct – 22 Jan
Modifiers & Buffs:
Magical Shell
After taking magical damage a certain number of times, the Alpha creates a spiked shell that deals counter damage to players who deal magical damage to it.
Chain Snare
At regular intervals, chains link 2 random players on the field. Linked units continuously lose HP. When the chains touch the Alpha, they bind the Alpha for 1s, briefly stopping it and dealing BREAK damage. The chains then break.
Element Affinity Field β
While on terrain matching the Aniimo’s element, magical damage dealt +50%. This effect expires 5s after leaving the terrain.
Charged Impact
The more EP a skill costs, the higher the next damage dealt, up to 75%. (For every 10 EP spent, damage +15%.) Can trigger up to once every 5s.
Rain of Blessing
Increases Aniimo’s healing by 15%. After healing, own damage dealt +50% for 10s.
Ultimate Enhancement
Increases Aniimo’s Ultimate damage by 60%.
Season 1 · Cycle 1000Left Lane · Lv. 60
Server: 28 Jan – 4 Feb
Modifiers & Buffs:
Magical Shell
After taking magical damage a certain number of times, the Alpha creates a spiked shell that deals counter damage to players who deal magical damage to it.
Chain Snare
At regular intervals, chains link 2 random players on the field. Linked units continuously lose HP. When the chains touch the Alpha, they bind the Alpha for 1s, briefly stopping it and dealing BREAK damage. The chains then break.
Element Affinity Field β
While on terrain matching the Aniimo’s element, magical damage dealt +50%. This effect expires 5s after leaving the terrain.
Charged Impact
The more EP a skill costs, the higher the next damage dealt, up to 75%. (For every 10 EP spent, damage +15%.) Can trigger up to once every 5s.
Rain of Blessing
Increases Aniimo’s healing by 15%. After healing, own damage dealt +50% for 10s.
Ultimate Enhancement
Increases Aniimo’s Ultimate damage by 60%.
Season 1 · Cycle 1002Left Lane · Lv. 60
Server: 8 Feb – 4 Apr
Modifiers & Buffs:
Chain Snare
At regular intervals, chains link 2 random players on the field. Linked units continuously lose HP. When the chains touch the Alpha, they bind the Alpha for 1s, briefly stopping it and dealing BREAK damage. The chains then break.
Element Affinity Field β
While on terrain matching the Aniimo’s element, magical damage dealt +50%. This effect expires 5s after leaving the terrain.
Charged Impact
The more EP a skill costs, the higher the next damage dealt, up to 75%. (For every 10 EP spent, damage +15%.) Can trigger up to once every 5s.
Rain of Blessing
Increases Aniimo’s healing by 15%. After healing, own damage dealt +50% for 10s.
Ultimate Enhancement
Increases Aniimo’s Ultimate damage by 60%.